﻿using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using Player;
using Zjh;
namespace info{
public class UserInfo {
		
	public static PlayerInfo UserData = null;
	public static thirteen.ResEnterRoomMsg room = null;
	public static string[] tempData = new string[2];
	public static string Name = "a";
	public static int Gold = 0;
	public static int RoleId = 0;
	public static bool Binding;
	public static Texture2D headImg = null;
	public static string headUrl = null;
	public static string phoneID;
	public static List<Zjh.RecordInfo> records = new List<RecordInfo>();
	public static string OpenID = "";
	public static string Version = "1.0.5";
	public static string DownLoadUrl = "www.baidu.com";
	
}
}
